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Focus on Indonesia: Cross Curriculum Connections in Secondary Schools

Ideas and resources that connect the learning of Indonesian language with other learning areas.

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Time match (Quarter hour)

This is a printable board game for students to practise matching analogue clock times to digital or words. Times are presented in quarter hours for example 5:15 or quarter past five. The game includes instructions.

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The Umbrella Movement: Protests in Hong Kong

This lesson sequence examines the relationship between China and Hong Kong and explores the methods and symbolism behind the democracy protests that occurred when Beijing blocked nominations for the election of Hong Kong's chief executive in 2017.

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Data Representation

Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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What is Shakespeare Unbound?

Shakespeare doesn’t get any better than this. Actors from Australia’s famous Bell Shakespeare Company, including Artistic Director John Bell, present key scenes from six of Shakespeare’s best-known works before joining conversations to dissect the playwright’s use of character, plot and language. Custom-made for Australian ...

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Design thinking

Find out about Design thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Digital citizenship

Find out about Digital citizenship. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Game-based learning

Find out about Game-based learning. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Systems thinking

Find out about Systems thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Digital Technologies Hub

The Digital Technologies Hub is a website that supports Australian primary teachers, secondary teachers, students, school leaders and school communities in engaging with the Australian Curriculum: Digital Technologies. The hub provides scaffolded support for teachers and many of the resources will assist those getting started ...

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Working together

In this lesson sequence students, through role-play and other activities, develop understandings of the role of hardware and software in managing, controlling and securing the movement of and access to data in networked digital systems.

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Careers with Maths and Economics: STEM Teacher notes

The Careers with STEM Teacher Notes are for teachers, careers counsellors, parents, STEM-based institutions, or mentors that could use the guides to expose and inspire students towards STEM careers. Use the STEM + X activities grid to provide a variety of student activities across a wide range of ‘X’ categories, while developing ...

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Welcome to Victoria

In this learning sequence, students undertake research in order to create tour packs for families visiting Victoria. Students use public transport and tourism websites to develop itineraries outlining ways in which families can visit at least two places of interest using public transport. The packs include: information ...

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Being a good commuter

In this series of lessons, students explore the concepts of good and bad behaviours and the consequences of outcomes of those behaviours. The resource focuses on the range of public transport available in the students' locality. Students share experiences of public transport and consider behaviours that would improve travel ...

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How do you make a difference?

In this learning sequence, students determine improvements they would like to see in public transport. They research ways of suggesting improvements to public transport authorities and other decision makers, and prepare letters and emails for this purpose. They prioritise future improvements and develop arguments to support ...

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The ad campaign

This learning sequence invites students to analyse the 'Dumb Ways to Die' advertising campaign and how the key messages are communicated to the audience. Students then design a new iteration of the Dumb Ways to Die campaign, that could engage a young audience and provide messages about travel safety not covered by the original ...

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Aboriginal and Torres Strait Islander Art

This lesson plan (PDF) examines the Aboriginal and Torres Strait Islander art contained within the National Gallery of Australia collection. Links to artworks are provided to support students' critical analysis of the forms of each work of art and to understand the rich diversity of Aboriginal and Torres Strait Islander ...

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Sustainable agriculture: agri-environmental indicators

This is a web resource that provides a database of agri-environmental indicators for environmental performance of agriculture in OECD countries between 1990 and 2008. The data table can be customised, with options to view by country or by theme: land, energy, air, nutrients, soil, biodiversity, pesticides, water, farm management ...

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Data is all around us

This is a unit for Years F-1 from the Scope and sequence resources from the DT Hub. The topic of data is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students collect, sort and present data in a digital format. They also explore ways ...

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An introduction into algorithms

This is a unit for Years F-1 from the Scope and sequence resources from the DT Hub. The topic of algorithms is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. Students explore algorithms through guided play, including hands-on, kinaesthetic ...